Download Dungeons & Dragons - Acquisitions Incorporated Type: PDF Date: November Size: 51MB Author: Paul Richeson This document was uploaded by user and they confirmed that they have the permission to share it. If you are author or own the copyright of this book, please report to us by using this DMCA report form. Report DMCA DOWNLOAD as PDF WebCheck Acquisitions Incorporated from lawsongravino27 here. Like Acquisitions Incorporated? Just add Acquisitions Incorporated of lawsongravino27 to My Favorites. Web2/09/ · Acquisitions Incorporated was founded in Seattle, Washington, in a time spoken of in only hushed tones: the year It first saw life as a podcast, which, at the time, WebAcquisitions Incorporated - Digital Downloads Digital Downloads Iconic Position Characters Do you want to learn the ways of corporate adventuring from the best of the WebAcquisitions Incorporated has everything you need to play a D&D fifth edition game just as if you were on stage with the crew at PAX! New backgrounds, character options, franchise ... read more
Unlike many other sourcebooks, Acquisitions Incorporated doesn't confine itself to a single setting. As a result, its unique gameplay mechanics can be incorporated into a campaign set in the Forgotten Realms, Ravnica, Eberron, or any other setting. While there are unique factions and monsters directly taken from the Acquisitions Incorporated web series, the sourcebook provides ways to incorporate them into the party's current setting. With stat blocks for almost every major character in the Acquisitions Incorporated series, there's no shortage of ways for Dungeon Masters to extend an offer to form a chapter of Acquisitions Incorporated to their players at any point in the campaign.
It can be a big help to have access to the powerful artifacts, expertise, and jobs that Acquisitions Incorporated Acq Inc has to offer a new franchise. Plus, there are always openings coming available Just try not to think about why. For Dungeon Masters, build and manage your campaigns with DM tools. Current Stories The Wild Beyond the Witchlight Icewind Dale: Rime of the Frostmaiden Story Archive Descent Into Avernus Waterdeep Tomb of Annihilation Curse of Strahd Storm King's Thunder Rage of Demons Elemental Evil Lore The Legend of Drizzt Notable Figures Monsters.
Livestreams Black Dice Society Podcasts Dragon Talk Dungeon Delve All. Products Products Partners Support. Gameplay Getting Started Resources. Story Current Stories Story Archive Lore. Articles Articles Galleries. Media Livestreams Podcasts. Partners Miniatures Merchandise Fiction. Current Stories The Wild Beyond the Witchlight Icewind Dale: Rime of the Frostmaiden. Story Archive Descent Into Avernus Waterdeep Tomb of Annihilation Curse of Strahd Storm King's Thunder Rage of Demons Elemental Evil. Although documancy is of little help in deciphering the content of magical writings, proficiency with these supplies can aid in identifying who wrote a script of a magical nature. This tools proficiency can augment the benefit of successful checks made to analyze or investigate ancient writings, scrolls, or other texts, including runes etched in stone or messages in frescoes or other display.
Decipher Contract. This tool proficiency grants you expertise in examining contracts. You can make an Intelligence check to determine whether a contract includes hidden messages or similar facts. Quick Contracting. As a part of a short rest, you can produce a contract no more than one page in length. As part of a long rest, you can produce a document that is up to four pages longs. Your Intelligence check using these tools determines the DC for someone else's Intelligence Investigation check to find a loophole. The Documancer can use his ledger to interact with the Secretarian.
He can use it to ask some simples questions. This document is magic and the answers appear directly on the page. You can also ask for assistance. Every demand comes at a cost. Describe the assistance you seek, and roll percentile dice. If you roll a number equal to or lower than your level, the Head Office will intervene. The DM chooses the nature of the intervention. Not every documancer might see the use of the art of forgery, but the more daring will probably dabble in the art of theft. The forgery kit is designed to duplicate documents and to make it easier to copy a person's seal or signature. A forgery kit includes several different types of ink, a variety of parchments and papers, several quills, seals and sealing wax, gold and silver leaf, and small tools to sculpt melted wax to mimic a seal.
A well-crafted forgery, such as papers proclaiming you to be a noble or a writ that grants you safe passage, can lend credence to a lie. A forgery kit combined with your knowledge of history improves your ability to create fake historical documents or to tell if an old document is authentic. When you examine objects, proficiency with a forgery kit is useful for determining how an object was made and whether it is genuine. Other Tools. Knowledge of other tools makes your forgeries that much more believable. For example, you could combine proficiency with a forgery kit and proficiency with cartographer's tools to make a fake map.
Quick Fake. As part of a short rest, you can produce a forged document no more than one page in length. As part of a long rest, you can produce a document that is up to four pages long. Your Intelligence check using a forgery kit determines the DC for someone else's Intelligence Investigation check to spot the fake. Their role within a franchise is mostly related to loot. They are the ones who record money flow within the franchise, keeping track of payments and ensuring that any treasure collected is stored and noted until further notice. They also have to plan supplies for longer travel. Hoardsperson's Tools include a basic money satchel, numerous payment ledgers, ink, and a quill. A forgery kit can be used in conjunction with the Arcana skill to determine if a magic item is real or fake. When you examine an item, proficiency with Hoardsperson's tools let you determine it's value. The Hoardsperson needs to plan supplies for the party.
Proficiency with the tools will help to reduce the cost of those stocks. With good planning, the Hoardsperson can avoid being out of food during their travel. This item resembles a Bag Of Holding , but the storage plane is located in the Head Office. This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action. If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Head Office storage room.
If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures minimum 1 minute , after which time they begin to suffocate. Placing a bag of holding inside an extradimensional space created by another Bag of Corporate Holding will create a gate to the Head Office. Any creature within 10 feet of the gate is sucked through it to the storage room of the Head Office. The gate then closes.
Their role within a franchise is mostly related to mapping and route planning, as well as noting down visited locations. They also often end looking after the mode of transport whether it being a cart, a ship, or a teleportation network, due to the familiarity that is required for them to successfully carry out their role. Using cartographer's tools, you can create accurate maps to make travel easier to yourself and those who come after you. These maps can range from large-scale depictions of mountain ranges to diagrams that show the layout of a dungeon level. Using some of the tools, you can determine a true course based on the map your own. Cartographer's Tools include a detachable scroll and map container, quill, ink, parchments, a pair of compasses, calipers and a ruler. Arcana, History, Religion. You can use your knowledge of maps and locations to unearth more detailed information when you use these skills. For instance, you might spot hidden messages in a map, identify when the map was made to determine if geographical features have changed since then, and so forth.
Your familiarity with physical geography makes it easier for you to answer questions or solve issues relating to the terrain around you. Your understanding of geography makes it easier to find paths to civilization, to predict areas where village or towns might be found, and to avoid being lost. You have studied so many maps that common patterns, such as how trade routes evolve and where settlements arise in relation to geographic locations, are familiar to you. Craft a Map. While traveling, you can draw a map you go in addition to engaging in other activity. Proficiency with navigator's tools helps you determine a true course based on observing the stars. It also grants you insight into charts and maps while developing your sense of direction. These tools can be used to navigate the sea or, for the more adventurous, the sky. Navigator's Tools include a sextant, a compass, calipers, a ruler, parchment, ink, and a quill.
Knowledge of navigator's tools helps you avoid becoming lost and also grants you insight into the most likely location for roads and settlements. By taking careful measurements, you can determine your position on a map and the time of day. Proficiency with vehicles covers a wide range of options, from chariots and howdahs to wagons and carts. Proficiency with water vehicles covers anything that navigates waterways. Proficiency with vehicles grants the knowledge needed to handle vehicles of that type, along with knowledge of how to repair and maintain them. In addition, a character proficient with water vehicles is knowledgeable about anything a professional sailor would be familiar with, such as information about the sea and islands, tying knots, and assessing weather and sea conditions. When you study a magic vehicle, this tool proficiency aids you in uncovering lore or determining how the vehicle operates.
Investigation, Perception. When you inspect a vehicle for clues or hidden information, your proficiency aids you in noticing things that others might miss. Vehicle Handling. When piloting a vehicle, you can apply your proficiency bonus to the vehicle's AC and saving throws. See: Vehicle speed. Decisionist should be a great leader. When they have a hard time convincing they can always put options to a vote. Good thing, their vote counts for two votes. They are tasked with recording events, describing situations and also controlling contracts. They are also a mainline communication with The Head Office. Documancy treats bureaucracy as a delicate, beautiful art. Documancers produce a form that is pleasing to the eye. The supply also gives them some ability to examine contracts and determine if there is a possible loophole in them since a documancer's training involves long hours studying forms.
Documancer's Tools include a satchel of document holding, ink, three quills, numerous magical contract sheets and sheets of blank parchment. Although documancy is of little help in deciphering the content of magical writings, proficiency with these supplies can aid in identifying who wrote a script of a magical nature. This tools proficiency can augment the benefit of successful checks made to analyze or investigate ancient writings, scrolls, or other texts, including runes etched in stone or messages in frescoes or other display. Decipher Contract. This tool proficiency grants you expertise in examining contracts. You can make an Intelligence check to determine whether a contract includes hidden messages or similar facts. Quick Contracting. As a part of a short rest, you can produce a contract no more than one page in length.
As part of a long rest, you can produce a document that is up to four pages longs. Your Intelligence check using these tools determines the DC for someone else's Intelligence Investigation check to find a loophole. The Documancer can use his ledger to interact with the Secretarian. He can use it to ask some simples questions. This document is magic and the answers appear directly on the page. You can also ask for assistance. Every demand comes at a cost. Describe the assistance you seek, and roll percentile dice. If you roll a number equal to or lower than your level, the Head Office will intervene. The DM chooses the nature of the intervention.
Not every documancer might see the use of the art of forgery, but the more daring will probably dabble in the art of theft. The forgery kit is designed to duplicate documents and to make it easier to copy a person's seal or signature. A forgery kit includes several different types of ink, a variety of parchments and papers, several quills, seals and sealing wax, gold and silver leaf, and small tools to sculpt melted wax to mimic a seal. A well-crafted forgery, such as papers proclaiming you to be a noble or a writ that grants you safe passage, can lend credence to a lie. A forgery kit combined with your knowledge of history improves your ability to create fake historical documents or to tell if an old document is authentic. When you examine objects, proficiency with a forgery kit is useful for determining how an object was made and whether it is genuine.
Other Tools. Knowledge of other tools makes your forgeries that much more believable. For example, you could combine proficiency with a forgery kit and proficiency with cartographer's tools to make a fake map. Quick Fake. As part of a short rest, you can produce a forged document no more than one page in length. As part of a long rest, you can produce a document that is up to four pages long. Your Intelligence check using a forgery kit determines the DC for someone else's Intelligence Investigation check to spot the fake. Their role within a franchise is mostly related to loot. They are the ones who record money flow within the franchise, keeping track of payments and ensuring that any treasure collected is stored and noted until further notice. They also have to plan supplies for longer travel. Hoardsperson's Tools include a basic money satchel, numerous payment ledgers, ink, and a quill.
A forgery kit can be used in conjunction with the Arcana skill to determine if a magic item is real or fake. When you examine an item, proficiency with Hoardsperson's tools let you determine it's value. The Hoardsperson needs to plan supplies for the party. Proficiency with the tools will help to reduce the cost of those stocks. With good planning, the Hoardsperson can avoid being out of food during their travel. This item resembles a Bag Of Holding , but the storage plane is located in the Head Office. This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep.
The bag can hold up to pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action. If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Head Office storage room. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures minimum 1 minute , after which time they begin to suffocate. Placing a bag of holding inside an extradimensional space created by another Bag of Corporate Holding will create a gate to the Head Office. Any creature within 10 feet of the gate is sucked through it to the storage room of the Head Office.
The gate then closes. The gate is one-way only and can't be reopened. Note: Reserve this role for a voluntary player in a party with an uneven number of players or for one-shot players. Your vote is worth a fraction normal vote. When the franchise can't resolve a debate, you may choose your side to break the tie. You can gain proficiency from a tool that isn't used by anyone in your party. Sadly you'll have to pay for it Their role within a franchise is to keep note of the name of people and places for the party. They are the ones who will remind the party of a very complicated name and aspire to find dirt on everyone. Loremonger's Kit includes an alphabetically organized notebook, ink, and a quill. Using information he notes in his notebook, to gain some common gossip on someone.
Web23/05/ · Providing players with the tools to start and expand a chapter of the titular multiverse-spanning mega-corporation within any setting, Acquisitions Incorporated Download Dungeons & Dragons - Acquisitions Incorporated Type: PDF Date: November Size: 51MB Author: Paul Richeson This document was uploaded by user and they confirmed that they have the permission to share it. If you are author or own the copyright of this book, please report to us by using this DMCA report form. Report DMCA DOWNLOAD as PDF WebAdd as App. Preload Data. Note that visiting a page will automatically preload data for that page. Note that data which is already preloaded will not be overwritten, unless it is out of WebCheck Acquisitions Incorporated from lawsongravino27 here. Like Acquisitions Incorporated? Just add Acquisitions Incorporated of lawsongravino27 to My Favorites. WebAcquisitions Incorporated - Digital Downloads Digital Downloads Iconic Position Characters Do you want to learn the ways of corporate adventuring from the best of the Web2/09/ · Acquisitions Incorporated was founded in Seattle, Washington, in a time spoken of in only hushed tones: the year It first saw life as a podcast, which, at the time, ... read more
Removed Find Weakness from Gossip and gave it to the Obviator. A Decisionist is a leading figure within a team. They also often end looking after the mode of transport whether it being a cart, a ship, or a teleportation network, due to the familiarity that is required for them to successfully carry out their role. Using cartographer's tools, you can create accurate maps to make travel easier to yourself and those who come after you. From here, the DM can run an original campaign that follows the party's attempts to expand their business and make a name for themselves. This tool proficiency grants you expertise in examining contracts.
Activity DC Follow a course 10 Determine a map's age and origin 10 Estimate direction and distance to a landmark 15 Discern that a map is fake 15 Fill missing part of a map 20 Components. You can also ask for assistance. Learn more about clone URLs. When they have a hard time convincing they can always put options to a vote. As part of a long rest, you can produce a document that is up to four acquisitions incorporated 5e pdf download long.